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Gamifying Video-Based Training: Comparing Attitudes of Software Engineering Students and Professionals

This repository contains supplementary material for the manuscript "Gamifying Video-Based Training: Comparing Attitudes of Software Engineering Students and Professionals": Survey Data.xlsx: Survey data collected from respondents. Gamifying Video-Based Training - supplementa

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CreatorPeiris, Pasan
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Published2026-04-04
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DOI10.5281/zenodo.19411552
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Downloads157
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Licensecc-by-4.0
File Size201.1 KB
Data TypeDataset
Published2026
Licensecc-by-4.0
Total Views205
Total Downloads157

This repository contains supplementary material for the manuscript “Gamifying Video-Based Training: Comparing Attitudes of Software Engineering Students and Professionals”:

  • Survey Data.xlsx: Survey data collected from respondents.
  • Gamifying Video-Based Training – supplementary material.pdf:  Additional details of the study design, data, and the results not covered in the manuscript.

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Gamifying Video-Based Training: Comparing Attitudes of Software Engineering… (Full Dataset)201.1 KB
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ReadmeVia DOI record
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Files are hosted on the source repository. Click download to access the full dataset.

Peiris, Pasan (2026). Gamifying Video-Based Training: Comparing Attitudes of Software Engineering Students and Professionals. https://doi.org/10.5281/zenodo.19411552