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Gamifying Video-Based Training: Comparing Attitudes of Software Engineering Students and Professionals
This repository contains supplementary material for the manuscript "Gamifying Video-Based Training: Comparing Attitudes of Software Engineering Students and Professionals": Survey Data.xlsx: Survey data collected from respondents. Gamifying Video-Based Training - supplementa
File Size201.1 KB
Data TypeDataset
Published2026
Licensecc-by-4.0
Total Views205
Total Downloads157
This repository contains supplementary material for the manuscript “Gamifying Video-Based Training: Comparing Attitudes of Software Engineering Students and Professionals”:
- Survey Data.xlsx: Survey data collected from respondents.
- Gamifying Video-Based Training – supplementary material.pdf: Additional details of the study design, data, and the results not covered in the manuscript.
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Gamifying Video-Based Training: Comparing Attitudes of Software Engineering… (Full Dataset)201.1 KB
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Peiris, Pasan (2026). Gamifying Video-Based Training: Comparing Attitudes of Software Engineering Students and Professionals. https://doi.org/10.5281/zenodo.19411552